Sony Pictures via Everett Collection
There is a certain level of enjoyment you are guaranteed when signing on for a movie that boasts a cast of George Clooney, Matt Damon, John Goodman, and Bill Murray. And that's the precise level of enjoyment you'll get from The Monuments Men — that bare minimum smirk factor inherent the idea that your favorite stars are getting to play together. In FDR-era army helmets, no less. But what we also get from the film is an aura of smug self-confidence from project captain Clooney, who seems all too ready to take for granted that we're perfectly satisfied peering into his backyard clubhouse.
So assured is the director/co-writer that we're happy to be in on the game that there doesn't seem to be any effort taken to refine the product for the benefit of a viewing audience. An introductory speech from art historian Frank Stokes (Clooney) sets up the premise straight away: the Nazis are stealing and destroying all of Europe's paintings and sculptures, and by gum we need to stop them! The concept doesn't complicate from there, save for a batting back and forth of the throughline question about whether the preservation of these pieces is "really worth it." Stokes rallies his own Ocean's Seven on a fine arts rescue mission, instigating an old fashioned go-get-'em-boys montage where we learn everything we need to know about the band mates in question: Damon has a wife, Goodman has gumption, Murray doesn't smile, Bob Balaban is uppity, and Jean Dujardin is French.
The closest thing to a character in The Monuments Men comes in the form of Hugh Bonneville, a recovering alcoholic whose motivation to take on the dangerous mission is planted in a festering desire to absolve himself of a lifetime of f**king up. When we're away from Bonneville, the weight disspears, as does most of the joy. Without identifiable characters, even master funnymen like Goodman, Murray, and Balaban don't have much to offer... especially since the movie's jokes feel like first draft placeholders born on a tired night.
Sony Pictures via Everett Collection
But wait a minute, is this even supposed to be a comedy? After all, it's about World War II. And no matter what Alexandre Desplat's impossibly merry score would have you believe (coupled with The Lego Movie, this opening weekend might be responsible for more musical jubilance than any other since the days of "Make 'Em Laugh!"), warfare, genocide, and desecration of international culture all make for some pretty heavy material. But The Monuments Men's drama is just as fatigued as its humor, clumsily piecing together a collection of mini missions wherein the stakes, somehow, never seem to jump. We're dragged through military bases, battered towns, and salt mines by Clooney and the gang — occasionally jumping over to France to watch Damon work his least effective magic in years on an uptight Cate Blanchett, who holds the key to the scruffy American's mission but doesn't quite trust him... until, for no apparent reason, she suddenly does. We never feel like any of these people matter, not even to each other, so we never really feel like their adventures do.
The Monuments Men doesn't have much of a challenge ahead of it. Its heroes are movie stars, its bad guys are Nazis, and its message is one that nobody's going to refute: art is important — a maxim it pounds home with the subtlety of a sledgehammer, through countless scenes of men staring in awe at the works of Michelangelo and Rembrandt. And in this easy endeavor, Clooney decides to coast. How could it possibly go wrong? Just grab hold of the fellas, toss 'em in the trenches, and let the laughs and danger write themselves. "This is what they came to see," Monuments Men insists. "Just us guys havin' a ball." But we never feel in on the game, and it isn't one that looks like that much fun anyhow.
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The remake of Total Recall never escapes the shadow of its Arnold Schwarzenegger-led predecessor — and strangely it feels like a choice. With a script that's nearly beat-for-beat the original film Total Recall plods along with enhanced special effects that bring to life an expansive sci-fi world and action scenes constructed to send eyes flipping backwards into skulls. Filling the cracks of the fractured film is a story that without knowledge of the Philip K. Dick adaptation's previous incarnation is barely decipherable. Those who haven't seen Paul Verhoeven's 1990 Total Recall? Time to get a few memory implants. 2012 Recall makes little sense with the cinematic foundation but it does zero favors to those out of the know.
Colin Farrell takes over duties from Schwarzenegger as Douglas Quaid a down-on-his-luck factory worker hoping to escape his stagnate existence with a boost from Rekall a company capable of engineering fake memories. Quaid calls the damp slums of "The Colony" home (one of two inhabitable parts of Earth) but he dreams of moving to the New Federation of Britain a pristine metropolis on the other side of the planet. When the futuristic treatment goes awry — caused by previously existing memories of our blue collar hero's supposed past life as a secret agent — Quaid emerges from Rekall with lethal power hidden under his mild-mannered persona. He quickly goes on the run escaping squads of soldiers robots and his assassin "wife " Lori (Kate Beckinsale) all hot on his tail. Total Recall turns into one long chase scene as Quaid unravels the mystery of his erased memories.
But when it comes to answers and heady sci-fi Total Recall falls short. Farrell isn't a hulking action star like Schwarzenegger but he's a performer that can sensitively explore any human crisis big or small. Director Len Wiseman (Underworld Live Free or Die Hard) never gives his leading man that opportunity. Farrell makes the best of the films occasional slow moment but the weight of Recall's mindf**k is suffocated in a series of fist fights hovercar pile-ups and foot chases pulled straight out of the latest platformer video game (a sequence that sends Quaid running across the geometric rooftop architecture of The Colony looks straight out of Super Mario Bros.). When Jessica Biel as Quaid's former romantic interest Melina and Breaking Bad's Bryan Cranston as the power-hungry politico Cohaagen are finally woven into Farrell's feature length 50 yard dash it's too late — the movie isn't making sense and it's not about to regardless of the charm on screen.
The action is slick and the futuristic design is impeccable but without any time devoted to building the stakes Total Recall feels more like a HDTV demo than a thrilling blockbuster. The movie's greatest innovation is the central set piece "The Fall " an elevator that travels between the two cities at rapid speed. The towering keystone of mankind is a marvel but we never get to see it explore it or feel its implications on the world around it. Instead it's cemented as a CG background behind the craze of Farrell shooting his way through hoards of bad guys.
Science fiction more than any other dramatic genre twist demands attention to the details. New worlds aren't built on broad strokes. But Total Recall tries to get away with it in hopes that audiences will recall their own movie knowledge to support its faulty logic. The movie repeatedly prompts viewers to think back to the 1990 version with blatant fan service that's absolutely nonsensical in this restructured version (no longer does Quaid go to Mars but there's still a three-breasted alien?). The callbacks may have given Total Recall a "been there done that" feel but rarely is it coherent enough to get that far. By the closing credits you'll be struggling to remember what you spent the last two hours watching.