Much like its Greek mythological source material Wrath of the Titans is light on dramatic characterization sticking to blunt moral lessons and fantastical battles to tell its epic tale. That's perfectly acceptable for its 100 minute run time in which director Jonathan Liebesman (Battle: Los Angeles) unleashes an eclectic hoard of monsters upon his gruff demigod hero Perseus. The creature design is jagged gnarly and exaggerated not unlike a twelve-year-old's sugar high-induced crayon creations — which is perfect as Wrath is tailor made to entertain and enamor that slice of the population.
Clash of the Titans star Sam Worthington once again slips on the sandals to take on a not-quite-based-on-a-myth adventure a mission that pits Perseus against the greatest force in the universe: Kronos formally-incarcerated father of the Gods. A few years after his last adventure Perseus is grieving for his deceased wife and caring for their lone son but a visit from Zeus (Liam Neeson) alerts the warrior to a task even more urgent than his current seabass fishing gig. Irked that the whole Kraken thing didn't work out Hades (Ralph Fiennes) with the help of Zeus' disaffected son Ares (Edgar Ramirez) is preparing to unleash Kronos — and only Perseus has the required machismo to stop him. But Perseus enjoys the simple life and brushes off Zeus forcing the head deity to take matters into his own hands…just as Hades and Ares planned. The diabolical duo capture Zeus and having no one else to turn to Perseus proceeds into battle.
The actual reasoning for all the goings on in Wrath of the Titans tend to drift into the mystical realm of convolution but the ensemble and Liebesman's visual visceral directing techniques keep the messy script speeding along. As soon as one starts wondering why Perseus would ever need to hook up with battle-ready Andromeda (Rosamund Pike) or Poseiden's navigator son Agenor (Toby Kebbell) Liebesman and writers Dan Mazeu and David Johnson throw in another bombastic set piece another three-headed four-armed 10 000-fanged monstrosity on screen. Perseus' journey pits him against a fire-breathing Chimera a set of Cyclopses a shifting labyrinth (complete with Minotaur) and all the dangers that come with Hell itself. The sequences have all the suspense of an action figure sandbox brawl but on a towering IMAX screen they're geeky fun. If only the filler material was a bit more logical and interesting the final product would be the slightest bit memorable.
Liebesman reaps the best performances he possibly can from Wrath's silly formula Worthington again proves himself a charismatic underrated leading man. As the main trio of Gods Neeson Fiennes and Ramirez completely acknowledge how goofy shooting lightning bolts out of their hands must look on screen but they own it with campy fun tones. But the film's overwhelming CG spectacle suffocates the glimmer of great acting opting for slice-and-dice battle scenes over ridiculous (and fun) epic speak nonsense. If a movie has Liam Neeson as the top God it shouldn't chain him up in molten lava shackles for a majority of the time.
Wrath of the Titans is a non-offensive superhero movie treatment of classic heroes that feels more like an exercise in 3D monster modeling than filmmaking. Its 3D makeover never helps the creatures or Perseus pop turning Wrath into an even muddier affair than the single-planed alternative (although unlike Clash of the Titans you won't have 3D shaky-cam blur burned directly into your retinas). The movie reaches for that child sense of wonderment but instead cranks out a picture that may not even hold a child's attention.
WHAT IT’S ABOUT?
Disney takes another whack at “Witch Mountain” having found success more than three decades ago with Escape to Witch Mountain and its sequel. Now the story has been contemporized and Bourne-ified to create what is essentially a nonstop breathless race across long winding roads and two worlds competing for superiority. As in the original two children with extraordinary powers seek to save Earth and their own planet from evil forces. They waste no time jumping into a hapless Las Vegas taxi driver’s cab ordering him to put the pedal to the metal. It soon becomes clear the secret to their quest lies somewhere in Witch Mountain a place where top-secret government activity has been going on for years. With their own alien military leaders in favor of a violent takeover and the U.S. leaders ready for confrontation these two teens Sara and Seth plus their cabbie Jack Bruno race against time to find a better solution for both of their worlds.
WHO’S IN IT?
Fast becoming Disney’s go-to guy Dwayne Johnson (formerly known as The Rock) follows up his hit football comedy The Game Plan with another family-oriented tale in which he again gets upstaged by kids. His Jack Bruno proves the perfect foil this time as he gets to be funny cynical commanding and heroic all in the course of about 97 minutes. As events careen out of his control Johnson grows increasingly exasperated and that’s part of the fun. As Sara a smart extraterrestrial teen Anna-Sophia Robb (Bridge to Terabithia) is ideally cast bringing a nice believability to the role without falling into stereotypes. Seth is well played but with one-note earnestness by Alexander Ludwig who still comes off a little too robotic at times. As an astrophysicist who gets caught up in the trio’s predicament Carla Gugino is a delight. Lead among the antagonists is Irish actor Ciaran Hinds who is properly mean and heartless when it comes to aliens of any stripe. Director Garry Marshall has an amusing cameo as a self-styled UFO expert and there are brief but welcome appearances by the all-grown-up Kim Richards and Ike Eisenmann who played the ‘70s incarnation of the alien kids in the earlier films. Richards’ face-to-face meeting with Robb is especially sweet.
The filmmakers wisely keep the retro tone of the book and earlier films while using state-of-the-art visual effects and movie magic. A lot of sci-fi movies have come along since Escape to Witch Mountain premiered in 1975 – see Star Wars Close Encounters and E.T. And while Witch Mountain circa 2009 won’t do anything to make us forget those classics it’s good fun -- like welcoming back an old friend.
There’s no complexity in sight and the story isn’t given a lot of time to breathe. We barely get to know Jack Bruno before the kids have hijacked his cab and the whirlwind begins. A little more exposition and plot development would have been welcomed for those with an attention span beyond two minutes.
There are lots of first-rate action set pieces including a collision with a train and a chase through a Vegas casino but the climactic spaceship battle can’t be topped. Kids are going to eat this sequence up.
After showing Jack her alien prowess for the first time by making various items in his cab float in mid-air Sara says “you humans don’t move objects because you don’t develop your full brain capacity”. Bruno replies “No I don’t do it because it’s kind of creepy.”