Columbia Pictures via Everett Collection
Treading water at the very surface of RoboCop, there is an idea. A dense concept, ready and willing to provide no dearth of dissection for any eager student of philosophy, psychology, political science, physics — hell, any of the Ps. To simplify the idea on hand: What separates man from machine? It's a question that is not just teased by the basic premise of José Padilha's remake of the 1987 sci-fi staple, but asked outright by many of its main characters. And then never really worried about again.
We have principal parties on both sides of the ethical quandary that would place the security of our crime-ridden cities in the hands of automatons. Samuel L. Jackson plays a spitfire Bill O'Reilly who wonders why America hasn't lined its streets with high-efficiency officer droids. Zach Grenier, as a moralistic senator, gobbles his way through an opposition to the Pro-boCop movement. We hear lecture after lecture from pundits, politicians, business moguls (a money-hungry Michael Keaton heads the nefarious OmniCorp...) and scientists (...while his top doc Gary Oldman questions the nature of his assignments while poking at patients' brains and spouting diatribes about "free will"), all working their hardest to lay thematic groundwork. Each character insists that we're watching a movie about the distinction between human and artificial intelligence. That even with an active brain, no robot can understand what it means to have a heart. But when Prof. Oldman tempers his hysterical squawking and Samuel L. Hannity rolls his closing credits, we don't see these ideas taking life.
In earnest, the struggle of rehabilitated police officer Alex Murphy (Joel Kinnaman) — nearly killed in the line of duty and turned thereafter into OmniCorp's prototype RoboCop — doesn't seem to enlist any of the questions that his aggravated peers have been asking. Murphy is transformed not just physically, but mentally — robbed of his decision-making ability and depleted of emotional brain chemicals — effectively losing himself in the process. But the journey we see take hold of Murphy is not one to reclaim his soul, although the movie touts it as such. It's really just one to become a better robot.
Columbia Pictures via Everett Collection
Meanwhile, RoboCop lays down its motives, and hard: Murphy's wife and son (Abbie Cornish and a puckish young John Paul Ruttan) lament the loss of Alex, condemning his dehumanization at the hands of Raymond Sellars' (Keaton) capitalistic experiments, and sobbing out some torrential pathos so you know just how deep this company is digging. Weaselly stooges (Jay Baruchel, Jennifer Ehle, and Jackie Earl Haley) line the OmniCorp roster with comical wickedness. Overseas, killer combat bots take down peaceful villages, unable to work empathetic judgment into their decision to destroy all deemed as "threats." And at the top, figures of power and money like Sellars and Pat Novak (Jackson) speak the loudest and harshest, literally justifying their agenda with a call for all naysayers to "stop whining." Clearly, RoboCop has something to say.
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And when it's devoted to its outrage, RoboCop is terrifically charming. The buzzing political world is just a tiny step closer to ridiculous than our own; the pitch meetings at OmniCorp are fun enough to provoke a ditching of all the material outside of the company walls. And one particular reference to The Wizard of Oz shows that the movie isn't above having fun with its admittedly silly premise. But it loses its magic when it steps away from goofy gimmicks and satirical monologues and heads back into the story. We don't see enough of Murphy grappling with the complicated balance between his conflicting organic and synthetic selves. In fact, we don't see enough "story" in Murphy at all. First, he's a dad and a cop. Then, he's a RoboCop. But can he also be a RoboDad? With all of its ranting and raving about the question, the film doesn't seem to concerned with actually figuring out the answer.
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Scooby and the gang at Mystery Inc.--Fred (Freddie Prinze Jr.) Daphne (Sarah Michelle Gellar) Velma (Linda Cardellini) and Shaggy (Matthew Lillard)--are at the top of their game and just about everyone in Coolsville loves them. Even the Coolsonian Museum is honoring them with an exhibit--a costumed display of Mystery Inc.'s former foes such as The Pterodactyl Ghost The Black Knight Ghost and The 10 000 Volt Ghost. Yet at the museum's gala opening the team's stellar reputation is put in serious jeopardy when said monsters come alive re-created by a masked villain who vows to bring Mystery Inc. down. Under pressure from relentless reporter Heather Jasper-Howe (Alicia Silverstone) the gang launches an investigation into the monster outbreak but as the mystery deepens Mystery Inc.'s members end up questioning their roles within the organization. Can macho leader Fred and image-conscious Daphne look past the superficial and find the identity of the Evil Masked Figure? Will brainy Velma let her feelings for Coolsonian Museum curator Patrick Wisely (Seth Green) blossom even though he is a key suspect? And finally can Shaggy and Scooby stop cowering--and eating--long enough to prove they can be detectives? These are tough times for the gang but they've got to pull it together so they can solve the mystery and save the day.
Even though it seems a little ridiculous that Scooby-Doo 2's fleshed-out cartoon characters would try to dig deep to find answers within the returning actors continue to have fun exploring their alter-Scooby-egos. Prinze's Fred has a hipper haircut this time (the original matted blond 'do had to go) and isn't quite the braggart he once was. He is still unquestionably the "face" of the group until he is made to look foolish by the ruthless Heather played with relish by Silverstone who shines in the bad-girl role. Gellar has definitely dropped Daphne's "damsel-in-distress" routine getting all Buffy on the monsters but is still worried that its her looks not her skills that get her attention. Cardellini's Velma on the other hand gets a love interest--and even all dolled up at one point--but can't get rid of her inherent geekiness. It's Shaggy and Scooby who experience the biggest revelation realizing they really are nothing but giant screw-ups. Lillard actually turns in some (and I can't believe I'm actually saying this) poignant moments as Shag grapples with his inequities. They all realize in the end though that for the good of Mystery Inc. it's best to be true to yourself. Thank god.
Director Raja Gosnell goes full throttle in his second Scooby effort with more action and more elaborate theme-parky sets than the original. Even as the characters pause to reflect on their faults these moments are thankfully short-lived before the gang is thrust into another wild chase or fight sequence keeping the kiddies' minds occupied--and allowing the adult fans to laugh at all the monsters they remember from the TV show. One of the criticisms from the first Scooby-Doo was that it didn't provide enough "inside" jokes for the grown-up enthusiasts (and face it there are probably more of them than kids). But Scooby-Doo 2 harkens back to the good old days and even pokes fun at all those criminals whose evil plans and ghost disguises were foiled by the meddlesome quintet. They all gather at their own watering hole called the Faux Ghost where they can throw darts at pictures of the Mystery Inc. gang. Funny stuff. Overall the sequel provides the same madcap fun the original did without requiring the use of too much brainpower.