2009’s Sherlock Holmes found unexpected synergy in the pairing of Robert Downey Jr.’s impish charm and Guy Ritchie’s macho kinetic visual style reinventing Sir Arthur Conan Doyle’s master detective for a modern blockbuster audience. The follow-up Sherlock Holmes: A Game of Shadows employs the same winning formula while adhering judiciously to the Law of Sequels and its more-more-more dictates: more action bigger set pieces higher stakes and a darker more convoluted plot. But more as so many past sequels have taught us is rarely better.
Game of Shadows marks the emergence of Doyle’s most famous villain James Moriarty (Jared Harris). Glimpsed only in darkness in the first film Moriarty takes center stage in the sequel as Holmes’s foremost criminal foil a genius-level university professor whose extracurricular interests range from horticulture to homicide. Holmes has deduced him to be at the center of a wave of terrorist bombings as well as the seemingly unrelated deaths of various titans of industry but can’t quite discern just what the professor’s endgame might be. Composed and calculating to a menacing degree Harris makes for a promising counterweight to Downey’s manic verbosity. But as in the first film Game of Shadows’ best moments are found in the comic interplay between Holmes and his reluctant sidekick Dr. Watson (Jude Law) who is plucked from his honeymoon to accompany the detective on a trans-continental trip in search of clues to Moriarty’s machinations.
And it’s very much a boys-only trip. The female leads from the first film Rachel McAdams and Kelly Reilly are tossed aside – literally in the case of the latter – in Game of Shadows while the cast’s highest-profile new addition Swedish star Noomi Rapace (best known as the original non-emaciated Lisbeth Salander) is a curious non-factor in the role of a Gypsy (or Roma if you prefer) fortune-teller. The film maintains only the slimmest pretense of a romantic subplot between her and Downey. Rapace looking perhaps a bit lost in her first English-speaking role can’t hope to eclipse the Holmes-Watson traveling road show.
Ritchie’s technique with its signature blend of rapid cutting and slow-mo and super-high frame-rates – perfect for admiring the odd apple tossed in the air or a piece of bark shot off a tree – is once again evident in the film’s awe-inspiring (and occasionally coherence-defying) set pieces the most memorable of which is set in a munitions factory with Watson wielding a gatling gun like an early T-600 prototype. But some of the novelty of the stylistic juxtaposition has faded since the first film. Ritchie tries to compensate by ramping up the firepower to limited effect. Absent amid the hail of mortar blasts and automatic weapons fire is any real sense of intrigue or suspense which proves to be Game of Shadows’ most vexing mystery.
If Transformers: Dark of the Moon is indeed Michael Bay’s final entry in the Hasbro toy-inspired franchise as he has repeatedly intimated then it is a fitting swan song for a director whose lust - and gift - for spectacle remains unmatched. Exhilarating and exasperating awe-inspiring and stupefying the third installment in the blockbuster alien-robot saga is less a movie than a prolonged manic episode. In other words it’s a Michael Bay film.
Any suspicion that Bay might have matured at all since his last film 2009’s Transformers: Revenge of the Fallen vanishes immediately after Dark of the Moon’s opening credits when model-actress (in that order) Rosie Huntington-Whiteley replacing tempestuous Megan Fox as the franchise’s resident eye candy is introduced ass-first. The camera lingers on her backside mesmerized as she makes her way up the stairs to summon our hero Sam Witwicky (Shia LaBeouf) from the bed she inexplicably shares with him. For a director so notoriously ADD-afflicted as Bay he can show remarkable focus when circumstances require it.
Times are tough for our boy Sam who despite having saved the world on two separate occasions can’t find a job. With the Decepticon scourge abated (for now) Optimus Prime Bumblebee and the rest of Sam’s Autobot pals have gotten side gigs as mechanized Hans Blixes roaming the planet in search of illegal WMDs and eliminating the regimes that harbor them. Feeling left out and finding little comfort in the arms his undeservedly hot girlfriend Sam yearns for a shot at more world-saving action.
He finds it soon enough when he is drafted into a plot so sprawling and convoluted that to describe it in full would extinguish what little neurochemical reserves I’ve managed to replenish since last night’s screening. It’s built on an enticing bit of revisionist history which casts the war between the Autobots and Decepticons as the real inspiration for the Cold War space race. It seems that many years ago an Autobot spacecraft carrying a technology that could turn the tide in their centuries-long war crash-landed on the moon. Alerted to the crash JFK immediately initiated the Apollo program with the specific purpose of harvesting technology from the craft before the Soviets could.
But that’s only part of the story as Sam learns when confronted with evidence by a raving co-worker (Ken Jeong) at his new job. (The two have a tussle in the loo – setting the stage for a hi-larious gay-insinuation joke. Vintage Bay!) Turns out there there’s much more to that fallen craft than anyone realizes and if its undiscovered cargo falls into the wrong hands – say Megatron and the Decepticons who are quietly regrouping in Africa – the implications could be devastating.
Dark of the Moon can be roughly divided into two parts. The first is a conspiracy thriller with a surreal comic bent with Bay aiming for – and dare I say nearly achieving – a quirky Coen Brothers vibe as Sam delves headlong into the moon mystery. (The presence of Coen veterans Frances McDormand John Turturro and John Malkovich among the cast reinforces the connection.) Credit screenwriter Ehren Kruger for recognizing that material this preposterous requires a suitably ludicrous sense of humor. But there’s also a sharpness and irreverence to Dark of the Moon’s wit that previous Transformers films have lacked. (It’s still however steadfastly juvenile: When Sam locks eyes with his future girlfriend for the first time his mom exclaims “What a gorgeous box!” while gazing at an unrelated object in the background.) Dark of the Moon's screenplay is a vast improvement over Revenge of the Fallen's in that it is an actual screenplay and not a stack of index cards.
The second half of the film centering on the Decepticons’ extended siege of Chicago unfolds essentially in one long action sequence. It’s as if Bay having sufficiently answered the biggest complaint about the previous film – the lack of a discernible plot – is suddenly unburdened free to commence the all-out sensory onslaught he’s been planning all along. In doing so he all but disavows the film’s first half rendering much of its storyline superfluous.
The battle scenes are truly epic – unprecedented in grandeur and scale and utterly resplendent in 3D – but the endless spectacle induces a kind of delirium. Each frame is positively crammed with images far more than our feeble non-Michael Bay brains could ever hope to process at the breakneck speed he presents them. And no two shots ever look the same: Even a simple shot-reverse-shot dialogue exchange shifts perspective on seemingly every other word. The net effect of Bay’s frenzied handiwork is a state of joyful discombobulation: mouth agape bewildered basking in the dopamine blush.
Once respected NYPD detective Jack Mosley (Bruce Willis) is now pretty much on his last legs literally and figuratively. He drinks is relegated to a desk job and walks with a limp. One morning after a long shift he’s corralled into transporting a petty criminal Eddie Bunker (Mos Def) to the courthouse 16 blocks away so he can testify by 10:00 a.m. What Jack doesn’t know is that Eddie is one of the key witnesses in a case against crooked cops--that is until the two start getting shot at. Then it becomes crystal clear. The main bad guy Jack’s former partner Frank (David Morse) basically lets Jack know Eddie will never testify to just go ahead and hand him over but Frank underestimates Jack’s desire to finally do something good. So Jack and Eddie fight their way to the courthouse block by gut-wrenching block. Oh no there’s nothing formulaic about 16 Blocks not at all. In a film as predictable as this the only thing that’ll make it stand out is the performances. 16 Blocks nearly succeeds--but not quite. It would seem Willis is playing a character he’s played a hundred times before--the misunderstood and slightly unorthodox cop with a heart of gold. But as Jack the actor does a nice job trying out some new things namely playing fat bald and grizzled. You can almost smell how bad Jack’s breath has to be. Rapper/actor Mos Def who usually brightens any film he’s in also tries his hand at something different but his choices aren’t as smart. As the talkative and affable Eddie Mos comes up with one of the more annoying nasally accents ever recorded. After about five minutes of screen time you desperately want him to stop and say “Just kidding! I don’t really talk like this.” But he doesn’t. It’s too bad something like an accent can ruin an otherwise decent performance. Old-school director Richard Donner best known for his Lethal Weapons is a consummate professional when it comes to making these kind of movies. In other words he pretty much paints by numbers. We watch Jack and Eddie get out of one tight situation after another as the gaggle of bad cops try to gun them down. I mean 16 blocks doesn’t seem that far to go so they better throw in as many highly implausible obstacles as they can. Chinese laundries alleyways rooftops subways. And yes even a city bus which the pair--who have by now bonded big time--has to hijack. Donner also employs a popular but nonetheless annoying technique of zooming in when the action heats up so you can’t really see what’s going on. Even if you’re addicted to action movies--a Bruce Willis action movie no less--16 Blocks just doesn’t deliver the goods.